Résultats de la recherche pour : velo
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16 juillet 2018
Atelier IMU Jeux urbains, une première séance réussie
1ère partie Cette première partie (durée 1h20) fut consacrée à jouer, pratique indispensable pour se mettre en condition – 5 jeux étaient disponibles : URBALOG URBALOG est un jeu de plateau destiné à la formation et la médiation autour du croisement des enjeux de l’aménagement urbain et des enjeux de la logistique urbaine. Encadré par […]
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BOIFIMU – Driftwood and Flooding in Urban Environments (2016)
Summary: Dead wood transported by waterways exacerbates the consequences of rises in water levels in urban environments, where it accumulates near structures and increases the risk of flooding. Two phenomena are increasing the number and scale of urban floods caused (or exacerbated) by the presence of driftwood: 1) first, the gradual spread of vegetation along […]
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URPOLSENS – Wireless SENSor Networks for URban POLlution Monitoring (2015)
Summary: Monitoring air pollution is an issue of major importance. Today, knowledge about concentrations of pollutants is obtained by combining models of road traffic, weather, etc. and precise measurements taken by a few stations but very costly and therefore few in number. This results in estimates of average pollution levels on a very large scale. […]
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RESALI – Food systems and networks – Innovative and exploratory information systems for greater food justice in metropolises (2015)
Summary: Feeding cities better both in terms of quantity and quality, especially major conurbations, constitutes a challenge for future urban worlds, conceived in particular in terms of sustainability and food justice. At the scale of urban food systems, we need diagnostics to understand in a systematic manner the relationship between consumption basins, supply and food […]
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PLURISQ – Risks and multidisciplinarity – Building a global understanding of the potential dangers in the northeast area of the Lyon conurbation (2015)
Summary: The project concerns a vast area, from the so-called ‘la Feyssine’ area in Villeurbanne to the Bugey nuclear power plant (Saint-Vulbas, Ain). The area includes a large number of institutional players, both public and private, having to simultaneously manage a multitude of developmental tendencies (an industrial park and peri-urbanisation, in particular) and sensitive technical […]
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13 juillet 2018
Parution « L’université et la ville »
La place accordée à la ville dans l’histoire des universités est généralement limitée. Pourtant, l’université est depuis sa naissance, au xiie siècle, une institution exclusivement urbaine et contribue à la fabrique de la ville en suscitant des espaces spécifiques. Saisir la nature spatiale et sociale de ces interactions sur la longue durée, du xiiie au […]
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5 juillet 2018
KITE – Multi-scale approach to the environment of desert kites: human/environment relations and implantation and subsistence strategies in the ancient urban context (2012)
Summary: Desert kites are architectural structures imagined and built at the borders of human-made areas, which are found in large numbers in the Near East along the edges of urban agglomerations. Their construction and use might date back to the Neolithic period. They testify to a capacity for joint planning with sharing of technical knowledge […]
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JANUS – Serious digital archaeology game integrating social customs (2012)
Summary: The JANUS project aims to design, execute and validate the modalities for a mainstream online social game (computer or mobile device) to enhance the attraction, awareness and self-learning of scientific methods in archaeology, as a precursor to more ambitious developments. The innovative overall approach aims to combine archaeological site visits, museum tours and online […]
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IMU-MIC – Intelligence of urban worlds and health risks: case of exposures to infectious agents carried by rainwater (2012)
Summary: The IMU-MIC project explores the ecology of human pathogenic bacteria in a rainwater catchment basin via interdisciplinary approaches to identify social practices and environmental forces that foster the dissemination of these bacteria in rainy seasons. The project goals are: – The creation of a multidisciplinary working group with expertise in social practices around urban […]
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BATI3D – 3D modelling as a heuristic tool for the reconstruction of ancient structures: ethno-archaeological approach and technical experimentation (2012)
Summary: The BATI3D project aims to combine three complementary approaches to contribute to the reconstruction of buildings dating back to the pivotal era of the 4th and 3rd millennia BCE (Chalcolithic/Ancient Bronze ages) in which the first cities emerged in the Near East, while simultaneously developing new experimental ground in the area of generating virtual […]
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